
That being said, his MP is very precious for spamming out spells and healing teammates. Oliver is primary a spellcaster (duh!) and waving his wand to attack is only really applicable in the tutorial portion. Oliver: Hurly, Little Bighorn, Plessie/Naja (All compatible with Oliver)

Therefore, here are my recommendations for Oliver, Esther and Swaine for a good Familiar selection in the early part of the game: The longer they stay in the party, the higher their level and the greater tendency for them to be showered with treats that can make any human diabetic. The main point for having this post is this: it takes time for a familiar to get strong and evolved to match the story bosses’ you have to face. It is very difficult to tame, but powerful as hell) There is a pathetic amount of guides regarding this area (there’s another link from IGN on this ), and the forums you go to would be touting Dinoceros like no-one’s business (which by the way, is only available for capture late game. Looking back on how I could have arranged my dream team of Familiars back when Swaine joins the party at first at Castaway Cove, I wished there was a guide or something that could tell me which familiars to keep and which to be condemned in the dark dungeons of the so-called Familiars Retreat. But before I continue, there are spoilers ahead.

That is however, not the point of this post. The graphics are amazing, the music lingers in your head in the shower, and the combat system challenging and strategic. Take for example, just playing 5 minutes into the game, players would be greeted with the nostalgic cartoon cutscenes that they find so enjoyable in Spirited Away, Howl’s Moving Castle and other Studi Ghibli’s productions.Īfter completing the game and spending more than 60+ hours savoring every moment of it, it is as difficult not to rave about Ni No Kuni’s game as a whole. It is difficult not to be wow-ed by what the trusted Studio Ghibli has in store for us in Ni No Kuni.
